Just because you identify a need, doesn't make it easy, or yeah--I guess everyone would be doing it. I've been working on videos. A ten month promise on my part, and something I've come to realize can only happen once a month. I have the content, but trying to squish all of it down into five minute sound bites is hard. Each video triggers other videos.
Craft is so interconnected. Core events flow into using core events for organic plot points, and that made me want to talk about using environment and population movements to create characters before their core events. I started out thinking ten and I've already sketched out twenty. I have no idea where I'll stop, but setting up an archive is tempting. I've been watching youtube, looking for the same kind of stuff--y'know, so I don't duplicate what's already out there--and it surprised me that nobody's explored characterization in detail.
There are books on character building, but I dunno. I've never been a fan of lists, and a lot of them don't really "say" anything. Sort of like that Ueland book. People have been telling me for years, get If You Want to Write, and I finally did. Great book, if you don't write genre fiction. After the fifth slam against "mindless fluff" I got tired of it. If anyone wants a brand new copy of If You Want to Write, a book about independence and spirit, let me know. It didn't really say much and it's got no great insights, but it's shiny and makes a good paperweight.